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Craig Perry - Roller
Coasters, Writers, and Final Destination 3
Would you call yourself a thrill-seeking horror buff?
Are you an adrenaline charged film junkie who can’t
get enough of bang for your buck when it comes to action
packed horror? If so, you’ll be happy to know the next
installment in the highly popular Final Destination
film franchise is right around the corner. Hitting theaters
in late 2005 or early 2006, Final Destination 3 is currently
gearing up in Vancouver to once again cheat death for
a new fun-filled horrific adventure. On a recent visit
to the production where the film’s opening sequence
was being filmed, we sat down with producer extraordinaire,
Craig Perry (Final Destination, Final Destination 2,
American Pie) to get the lowdown on how all good things
come to us in sets of three. With the production in
full swing and the crew working on the roller coaster,
Devil’s Flight, Perry elaborated on such interesting
elements as how original Final Destination writing collaborators
James Wong and Glen Morgan (The One) joined death in
making a comeback, their approach to the writing, how
the film differs from the first two in the franchise,
and what we can expect from the film’s thrilling opening
sequence. According to Perry, Final Destination 3 is
going to be one hell of a roller coaster ride.
In
2000, film fans flocked to Wong and Morgan penned Final
Destination to the tune of a worldwide box-office gross
of over $65 million. In 2003, Final Destination 2, penned
by Butterfly Effect scribes Eric Bress and Jonathan
Gruber, equaled those numbers, making the Final Destination
franchise a favorite among moviegoers across the globe.
Despite the success of the first film, Wong and Morgan
were absent when it came to gearing up for a second
installment. As we know, writing a successful film is
what most struggling writers aspire to accomplish. So,
what happened to the original writers when it came to
writing the sequel? Craig Perry explains, “We didn’t
get Jim and Glen for the second one. They had already
scheduled a couple of television projects and they had
Willard going. I think they were also in a backwash
of The One and they didn’t need to do it. They just
went to that world for awhile, but when Final Destination
3 came around, out of courtesy we said, ‘Hey guys we’d
love to go back and…’ They were like, ‘Well what the
hell are you going to do?’ We mentioned ‘roller coaster’
and their reaction was, ‘Hey, that’s not bad.’ They
had to get inspired and the roller coaster led to a
bunch of different scenarios. One of the things I feel
makes the first two movies work is the same philosophy
of, we’ve all been in doctors offices, we’ve all been
in dentists offices, hospitals, elevators and that sort
of thing. They made us realize there are a lot of everyday
circumstances people find themselves in.”
As
with most films, success often depends on whether an
audience can relate to various elements of the subject
matter being portrayed on screen. It all starts with
story and the script and if moviegoers can relate to
the characters and the unique situations they confront,
the chances for box office success improves significantly.
The challenge for Wong and Morgan this time out is in
bridging the gap between their involvement in Final
Destination and a return to a third installment while
addressing the success and unique tone of Final Destination
2. Fortunately, Craig Perry has been involved in all
three films as producer and shares his insight on how
Wong and Morgan deal with the two distinct approaches
of the previous films in relation to creating magic
for a third time. “One of the nice things is that Glen
and Jim appreciate what Final Destination 2 did and
what it brought to the table in terms of raising the
bar for the franchise. They’re not ignoring FD2, they’re
assimilating it into the vision they have. One of the
things you’ll see is how the roller coaster scene will
knock peoples’ balls in the dirt. The subsequent sequences
are likewise, there’s a lot of energy to them. You’ll
see influences from both sides. Like anything, though,
you have a different director, who’s going to have a
different tone. David’s sense of humor is different
from Jim and Glen’s sense of humor. I think you’ll see
the more darkly comic stuff. I feel the first movie
had a better understanding of how to create atmosphere
and mood, and a sense of dread. Whereas David’s gift
is that he creates visceral kinetic rushes and is able
to keep things moving. He delivers and knows how to
shoot spectacular action and depths. This third one,
I think will marry the two.”
With the original Final Destination,
Wong and Morgan gave us the dreaded Flight 180. For
those who didn’t get on the flight, death still became
their worst nightmare. In the second installment, Gruber
and Bress revealed death’s return via an explosive chain
reaction highway sequence. With Final Destination 3,
death makes a comeback on something relatable to all
moviegoers, a roller coaster. Taking us onboard for
a thrilling ride on the tracks, Perry explains death’s
return. “In many respects, death never really left.
I don’t think it’s about death necessarily making a
comeback as much as the audience, being privy to the
various new ways as regular people dealing in this universe,
can somehow get an edge up on what death’s plans are.
Once you realize that, your mind jibbers insanely at
the prospect of having death manifest itself anywhere.
One of the things dramatically that Jim and Glen found
interesting and ultimately really wanted to explore,
was the use of technology. The hard thing for these
movies, especially as we’ve gone on through them is
finding accessible ways for people to feel like that
could happen to them. We took great pains this time
to go back to the beginning, start with a blank slate
and start from scratch. Part of the fun of making these
movies is to play off the audience. The audience is
your mouse and you’re the cat and I think they’ve paid
good money to experience that. If you can deliver that,
then everybody walks away happy.”
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