|
The Next Generation of Video Gaming
By Justin Clark
Monday July, 4, 2005
In
May, Sony, Nintendo, and Microsoft all fired their first
warning shots at gamers, letting them know that the
next generation of video gaming was on its way, and
we should all be prepared. Amidst the chaos that followed,
mostly at the gamer's paradise known as E3, we learned
of the wonderful cavalcade of things each system could
offer. We learned that the XBox 360 would come equipped
with cameras, near fully wireless connectivity, a media
center extender, allowing the machine to fully utilize
video/still cameras, digital audio, fully wireless access
for everything, and allow a level of personalization
never before seen on a console. Sony essentially said
"ditto", touting many of the same features, with SCEA
head Ken Kutaragi hinting towards more, calling the
Playstation 3 "A supercomputer for computer entertainment".
It was about this point during E3, I found myself glancing
over toward my ever-reliable PC. And I said to myself
"You know, I think I've got one of these already.
Thanks." And this is my worry with the next generation:
In the past, sure, you have corporate game company heads
touting their new system as the next level in every
single way. And of course, they never live up to that
hype, but the jump in technology and in game quality
was always plain to see. This is the first time that
it's not. In fact, it seems Microsoft and Sony both
seem more interested in making their system an all-in-one
entertainment device rather than focusing on the only
part that matters: the games.
As the producer of the Romancing SaGa series, Akitoshi
Kawatsu, recently told Gamespot,
"When the machines evolve this far, they lose characteristics.
As a developer, I'm most concerned about how much memory
they're equipped with. The more, the better. The other
specs aren't that important. I don't think that their
graphic capabilities are too far apart from each other."
It's not an accident that some of the most critically
and gamer-acclaimed games of the past 5 years haven't
necessarily been the ones with the best graphics, or
taking advantage of some gimmicky accessory. They were
the ones that were just an all around great experience,
that made an immersive world and characters worth caring
about, and ways to kill or create or just plain compete
in a way that engrossed us. The Icos and Katarmari Damacys
and Prince of Persias and GTAs and Halos of the world
are all well designed games that succed alongside the
technology powering them, not because of it.
When the time came to show off their wares, we saw
technical showcases, and not a lick of gameplay. Meanwhile,
the current systems, finally settling into a groove
of creativity and ease of translation for developers,
find themselves being quietly shuffled off to the side,
as evidenced by the recent announcement Microsoft has
halted production of the NVIDIA chip that powers the
big Box. The move isn't motivated so much by necessity,
as it was when Sony and Sega made the initial jump from
2D to 3D, or when the PS1 had just plain reached its
logical limits in terms of what developers wanted to
do, and what the little grey box actually could do.
It's just a case of having newer toys and wanting to
play with them sooner rather than later.
Never mind the fact that most of the games we're seeing
look like higher res XBox games.
Granted, Sony needs the boost most of all. The PS2
is the technical weakling of the big 3, and having more
under the hood this time around will save everyone a
lot of problems down the road. But at the same time,
listening to Kutaragi go into total technical mode every
time he's interviewed now still distracts from what's
important. And Gates and his crew, well, they're Microsoft.
They're treating their game systems as they do everything
else electronic they make, and it's a mistake to make
assumptions that the gaming public REALLY wants so much
of the focus taken away from the reason we own a Playstation
or an XBox in the first place.
Which is why, as always, I pray Nintendo does well.
Of all the Big N's numerous flaws, not putting fun first
has never been one of them. As Nintendo President Satoru
Iwada recently said in Gamespot,
"It will be more beneficial to the consumer if we
took the money for [adopting the use of] a next-generation
disc format and used it somewhere else where we can
present more new fun. Nintendo is a company that likes
to see smiles on the faces of people that love entertainment.
We're not about selling new kinds of TVs or taking control
of the living room." In other words, Nintendo is
a gaming company and they've never tried to be anything
else. And, despite some of the gimmicks falling flat
on their face, they are at least dedicated to the cause
of making games and devices that people pick up and
play to be interactively entertained. They may be falling
flat on their faces more than they succeed nowadays,
but their empire of simplicity has never been more welcome
in the gaming world than it is now.
Like it or not, the next generation is coming. And
right when we're seeing the current systems reach their
peak (Gamecube aside, which has basically been about
passing the time between releases), they're about to
be swept under the rug, for the bigger, but questionably
better. And, if we can't stop it, we can at least make
some pleas.
Microsoft: Nobody thought you had a gaming system in
you in 2001. You proved them wrong. But keep in mind
- console gamers are not PC gamers. In terms of technicality,
less is more. More is more only applies to your games.
Especially if that game is Halo 3. And speaking of which...Bungie?
It better have an ending this time.
Sony: Kutaragi's nuts. Don't take that whole 8 million
sold thing too far to heart. You sold the first million
based on the DVD player. That slump for a year after
was your fault for forgetting your system also played
games. Put out a decent game in the first generation,
and you could sell a whole lot more.
Nintendo: Just don't forget adults need your love too.
If for every Mario or Kirby there was a Resident Evil
4 or Metroid Prime, you system wouldn't be the laughing
stock it is sadly considered. By the way....you wanna
save the DS? Do yourself a favor: Remake Goldeneye 64
on it.
Of course, like everyone else, I'm curious and I'll
more than likely end up getting one, or even all 3 of
the new systems when they arrive. But make no mistake,
I'll be wanting to play games with it when I get them
home. Everything else is, well, just an accessory.
|